What's of great interest is the prototype card texture, which has F- Zero TRANS X written on it instead of F- Zero AX. It is quite peculiar as each side of the model use its own texture. It would have been displayed upon startup, except it isn't. It lays dormant exclusively in the Japanese bg. Seeing as the game was built upon the Monkey Ball engine, it is likely they used this until. Run 2, it's possible that it was meant to be used for the ending credits here as well. Since it appears in the ending credits of Out. This phrase is used in most Monkey Ball games, which may relate it to the unused. It was effectively scrapped in favour of a per- second siren. Other audio clips involve narrator interaction. Just about everything is accessible, from sound effects to the many object viewers, except for one dummied out menu option and another that crashes the game. However, since most of the leftover F- Zero AX code is perfectly usable, the following regards assets that are not used by either game. F- Zero GX is the faster, prettier SEGA- assisted sequel to F- Zero X and boasted unique data sharing capabilities with its Triforce counterpart F- Zero AX.
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